大家好,今天教大家如何用指令方块刷出一个史莱姆塔。这个东西是本人无聊时创作出来的,没有任何意义。首先上图:
大家看见,这个塔就是很多史莱姆骑来骑去,而且一个比一个小。为了美观本人还加入了几个地狱史莱姆。这个想有多高就有多高,但如果太高的话塔顶的史莱姆都会被刷没。最上面的史莱姆有自定义名字。
这个也不算是个教程,指令和NBT不会讲解太多,因为以前都说过这些NBT。指令:
/summon LavaSlime ~ ~1 ~
{CustomName:"Slime Temple",CustomNameVisible:1,Invulnerable:1,Attributes:[{Name:generic.attackDamage,Base:1000}],Size:1,Riding:
{id:Slime,Size:2,Invulnerable:1,Attributes:[{Name:generic.attackDamage,Base:1000}],CustomName:"Slime Temple",Riding:
{id:LavaSlime,Size:3,Invulnerable:1,Attributes:[{Name:generic.attackDamage,Base:1000}],CustomName:"Slime Temple",Riding:
{id:Slime,Size:4,Invulnerable:1,Attributes:[{Name:generic.attackDamage,Base:1000}],CustomName:"Slime Temple",Riding:
{id:LavaSlime,Size:5,Invulnerable:1,Attributes:[{Name:generic.attackDamage,Base:1000}],CustomName:"Slime Temple",Riding:
{id:Slime,Size:6,Invulnerable:1,Attributes:[{Name:generic.attackDamage,Base:1000}],CustomName:"Slime Temple",Riding:
{id:LavaSlime,Size:7,Invulnerable:1,Attributes:[{Name:generic.attackDamage,Base:1000}],CustomName:"Slime Temple",Riding:
{id:Slime,Size:8,Invulnerable:1,Attributes:[{Name:generic.attackDamage,Base:1000}],CustomName:"Slime Temple",Riding:
{id:LavaSlime,Size:9,Invulnerable:1,Attributes:[{Name:generic.attackDamage,Base:1000}],CustomName:"Slime Temple",Riding:
{id:Slime,Size:10,Invulnerable:1,Attributes:[{Name:generic.attackDamage,Base:1000}],CustomName:"Slime Temple",Riding:
{id:LavaSlime,Size:11,Invulnerable:1,Attributes:[{Name:generic.attackDamage,Base:1000}],CustomName:"Slime Temple",Riding:
{id:Slime,Size:12,Invulnerable:1,Attributes:[{Name:generic.attackDamage,Base:1000}],CustomName:"Slime Temple",Riding:
{id:LavaSlime,Size:13,Invulnerable:1,Attributes:[{Name:generic.attackDamage,Base:1000}],CustomName:"Slime Temple",Riding:
{id:Slime,Size:14,Invulnerable:1,Attributes:[{Name:generic.attackDamage,Base:1000}],CustomName:"Slime Temple",Riding:
{id:LavaSlime,Size:15,Invulnerable:1,Attributes:[{Name:generic.attackDamage,Base:1000}],CustomName:"Slime Temple",Riding:
{id:Slime,Size:16,Invulnerable:1,Attributes:[{Name:generic.attackDamage,Base:1000}],CustomName:"Slime Temple",Riding:
{id:LavaSlime,Size:17,Invulnerable:1,Attributes:[{Name:generic.attackDamage,Base:1000}],CustomName:"Slime Temple",Riding:
{id:Slime,Size:18,Invulnerable:1,Attributes:[{Name:generic.attackDamage,Base:1000}],CustomName:"Slime Temple",Riding:
{id:LavaSlime,Size:19,Invulnerable:1,Attributes:[{Name:generic.attackDamage,Base:1000}],CustomName:"Slime Temple",Riding:
{id:Slime,Size:20,Invulnerable:1,Attributes:[{Name:generic.attackDamage,Base:1000}],CustomName:"Slime Temple"}}}}}}}}}}}}}}}}}}}}
大家看到,整个指令就是把Riding这个NBT复制粘贴的作品。每个史莱姆都有Invulnerable:1和generic.attackDamage:1000。这些意思就是每个史莱姆都是无敌,而且拥有+1000的基础攻击。所以开生存的话都会被秒掉。每个史莱姆也有自定义名字,所以有玩家被秒后会提示出特定的死亡信息。这个史莱姆塔差不多堆了20层,再高也可以,也就是复制粘贴的事情。
大家看见指令中的Size,一个比一个大,所以塔就是下面大上面小。如果反过来的话那就可以变成史莱姆漏斗。
更多精彩内容,请访问赞吧我的世界官网